
FATAL FEAST
The Table is Set.
You Decide Who Leaves.
Join the feast before "the Help" poison it.
FATAL FEAST
The Table is Set. You Decide Who Leaves.


The Guests Call You "the Help"
Tonight you're the hidden hands shaping the fate of a deadly feast

How The Feast Unfolds
Each turn, shape the feast with one decisive move.
----------✦ Swap the Seating
Push Guests toward danger or pull them to safety.
----------✦ Spy on a Guest
Uncover hidden identities and exploit weaknesses
----------✦ Poison a Platter
Raise the stakes for everyone nearby.
----------✦ Claim a Motive
Take on more objectives for greater rewards ...and greater risk.
----------✦ Abandon a Motive
Discard a Motive before it costs you everything.
----------The Guests Call You "the Help"
Tonight you're the hidden hands shaping the fate of a deadly feast.

Each turn, shape the feast with one decisive move.
✦ Swap the Seating
Push Guests toward danger or pull them to safety
✦ Spy on a Guest
Uncover hidden identities and weaponize what you learn
✦ Poison a Platter
One drop raises the stakes for everyone nearby
✦ Claim a Motive
Take on more objectives for greater rewards and greater risk
✦ Abandon a Motive
Discard a Motive before it costs you everything
Fate of the Feast
A Strategy Game of Privilege, Power & Perfectly Timed Poison

Secrets at Every Seat
Pursue dangerous Motives and Hidden Agenda objectives or pocket the cutlery to earn points and pull ahead. Push too far and the table may turn on you.

As Turn Order Rotates,
Tension Builds
The Estate Cat marks who speaks for the Estate. At the end of each round, its holder must resolve one Matter of the Estate:
✦ Reveal a Guest's true identity.
✦ Seal a Guest permanently into place.
✦ Steal the silverware for valuable points.
Hidden Agendas
The Help each carry a secret objective tied to the Guests' sins. Toss the coin to decide if those sinners should be saved... or sacrificed.
Illustrated by Riki Blanco
award-winning artist & designer.──────────
Fatal Feast is Riki’s first venture into board game illustration, bringing his distinctive visual storytelling into a new space.
Game Design by Mack Flavelle
Creative Direction by Jennifer Hicks









